Wednesday, October 6, 2010

LVIII: Giant Plaguespawn of Nurgle

"Many horrors too foul to name spill from the Daemon worlds of the Eye of Terror. They are the abominations of Chaos, creatures taken by the dark gods and corrupted for the god's entertainment and possessed by the spirits of ravenous daemons."

Progress Report:
You might remember, way back at the end of March/ beginning of April I picked-up a toy to proxy as a ForgeWorld GIANT SPINED CHAOS BEAST (as featured in Imperial Armour 7: the Siege of Vraks part 3) for apocalypse games. I started the project, and then almost immediately got distracted and shelved him.

The other day I saw some blurry pics from Games Day UK 2010, featuring Plague Toads, and I got all fired-up for Nurgle again. Out came the GS, and the 'Beast is back on the workbench. In the book (IA 7), they have 2 "named" monstrous creatures; Gorefeaster (Khorne), and Jibberjaw (Nurgle). Originally I was just planning to make a proxy for a generic Giant Spined Chaos Beast, and then give it the mark of Nurgle... but now that I'm more familiar with the text, I'm just going to proxy him as Jibberjaw (it's cheaper points-wise, and more "fluffy"). I'm thinking of naming my version "Slobberjaw".

Still lots to do, but this is a fun project.


  1. Frackin awesome. Tutorial requested!

  2. Excellent. I've been waiting to see how this thing shaped up.

  3. @James: Thanks Dude! I dunno about any tutorial though, kinda just figuring it out as I go.

    @Rushputin: Yeah he was on hold for a while, but he's getting closer to "done" every day now.

  4. This should be interesting...
    I must confess, I've always wanted to take another model and do something similar as well.

    From the Warp

  5. Thanks, Ron.

    A big scale project like this, is the perfect way to get to know how to use GS.